![]() ![]() ![]() Since each perceptual attribute is linked to an objectively measurable criterion of the transformation of the sound, this control interface allows to imitate the acoustics of an existing room. This method does not suffer from the constraints that would inevitably result from a control strategy based on a geometrical and physical description of the enclosure. The artificial room effect can be controlled in terms of independent perceptual attributes derived from psychacoustic research carried out at Ircam. Ī control interface is proposed which allows to specify the desired effect using perceptual terms rather than technical terms. From this standpoint, Spat~ can be seen as an extension of the system designed by John Chowning in the seventies. It allows, for instance, to control more precisely and more intuitively the distance or proximity of sound events. This allows to overcome the limitations of heterogeneous systems in which the localization of sound sources and the reverberation effect are generated with separate devices. To allow for a global description of the reproduced effect, the temporal aspects (artificial reverberation) and the directional aspects (localization of sound sources and spatial content of the room effect) are integrated in a single processor. When the listening room is not acoustically neutral, Spat~ can take into account measurements made at a reference listening position in order to automatically perform the necessary correction of the processed signal. The desired effect is specified independently from the reproduction setup and is, as much as possible, preserved from a reproduction mode or listening room to another. Some processing modules are provided in different versions to fit various reproduction setups (a multichannel system, a pair of loudspeakers or headphones). Spat~ is not designed to work in a specific reproduction format. The system can be configured according to the reproduction setup. Practically, this results in the following three general features: The general approach taken in Spat~ can be characterized by the fact that it gives the user the possibility of specifying the desired effect from the point of view of the listener rather than from the point of view of the device or process used to generate that effect. The processor receives sounds from instrumental or synthetic sources, adds spatialization effects in real time, and ouputs signals for reproduction on an electroacoustic system (loudspeakers or headphones). Since it is based on a modular organization, it provides both a complete application and a library of Max objects for real-time spatial processing of sounds. Spat~ is a configurable real-time spatial processor integrating the localization of sound events with room acoustic quality. The reader is invited to consult the reference manual and help patches for more information on these spatialization techniques. It also integrates 3D stereo reproduction modes for headphones (binaural) or 2/4 loudspeakers (transaural), as well as Vector Based Amplitude Panning (VBAP, ) and Ambisonics. The current release allows reproduction on multi-channel loudspeaker systems in studios or concert halls. Spat~ is an effort to organize and optimize the experimental patches developped in the Spatialisateur project, in order to make them accessible to musicians and researchers who work with Max/MSP. The Spatialisateur is integrated into the Max/MSP environment and runs on OSX (PPC/Macintel) and Windows XP platforms. It also incorporates research done at Télécom Paris on digital signal processing algorithms for the spatialization and artificial reverberation of sounds. Its goal is to propose a virtual acoustics processor which allows composers, performers or sound engineers to control the diffusion of sounds in a real or virtual space.This project stems from research carried out within the Ircam room acoustics laboratory on the objective and perceptive characterization of room acoustic quality. The Spatialisateur project started in 1991 as a collaboration between Espaces Nouveaux and Ircam. ![]()
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